#include "button.h"
#include "component.h"
Include dependency graph for button.c:
Go to the source code of this file.
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ActionListener | addButtonActionListener (Button *button, void(*func)(Component)) |
Adds an ActionListener for the Button to call back the specified function. | |
void | createButton_ (Button *button) |
Creates the Button by getting the Java Button-Class, the method ids and createing a new Java Button-Object. | |
void | createButtonC (Button_ *button) |
Function is called when working with C and calling the function createButton. | |
void | createButtonCPP (ButtonCPP_ *button) |
Function is called when working with C++ and calling the function createButton. | |
void | deleteButton_ (Button *button) |
Deletes the Button by deleting the global references. | |
void | deleteButtonC (Button_ *button) |
Function is called when working with C and calling the function deleteButton. | |
void | deleteButtonCPP (ButtonCPP_ *button) |
Function is called when working with C++ and calling the function deleteButton. | |
jint | getButtonHeight (Button *button) |
Gets the height of the Button. | |
char * | getButtonLabel (Button *button) |
Gets the Title of the Button. | |
jobject | getButtonObject (Button *button) |
Gets the reference to the java button object. | |
jint | getButtonWidth (Button *button) |
Gets the width of the Button. | |
jint | getButtonX (Button *button) |
Gets the X-Pos of the Button. | |
jint | getButtonY (Button *button) |
Gets the Y-Pos of the Button. | |
void | initButton_ (Button_ *button) |
Initializes the Button_ structure by setting the function pointers. | |
void | removeButtonActionListener (Button *button, ActionListener al) |
Removes an ActionListener from the Button and deletes the global reference to the ActionListener. | |
void | setButtonLabel (Button *button, const char *label) |
Sets the Title of the Button. | |
void | setButtonLocation (Button *button, jint x, jint y) |
Sets the location of the Button. | |
void | setButtonSize (Button *button, jint width, jint height) |
Sets Size of the Button. |
A Button is a simple control element with a label. You can push it to cause an event and the application to perform an action.
Definition in file button.c.
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Adds an ActionListener for the Button to call back the specified function. For more information see: addActionListener
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Creates the Button by getting the Java Button-Class, the method ids and createing a new Java Button-Object.
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Function is called when working with C and calling the function createButton. It initializes the Button_ structure.
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Function is called when working with C++ and calling the function createButton. It initializes the ButtonCPP_ structure.
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Deletes the Button by deleting the global references.
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Function is called when working with C and calling the function deleteButton.
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Function is called when working with C++ and calling the function deleteButton.
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Gets the height of the Button.
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Gets the Title of the Button.
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Gets the reference to the java button object.
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Gets the width of the Button.
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Gets the X-Pos of the Button.
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Gets the Y-Pos of the Button.
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Initializes the Button_ structure by setting the function pointers.
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Removes an ActionListener from the Button and deletes the global reference to the ActionListener.
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Sets the Title of the Button.
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Sets the location of the Button.
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Sets Size of the Button.
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